Unreal Engine 5
Augmented Reality VFX
”Boogieman”

Rigged model provided via CGTrader.
Animation provided via Mixamo.
Texture and decal acquired through Quixel Bridges.
Footage shot via Samsung Galaxy S21.
Skeleton animation rendered in Unreal Engine 5.
Warp stabilization, Motion Tracking, Mocha Tracking, and composition handled in Adobe After Effects.

With this project, I converted motion tracking information from Adobe After Effects into camera tracks for Blender and Unreal Engine 5. Using AE2Blend and Blender-to-Unreal scripts, this was made possible. From there, I set up a scene in Unreal Engine and rendered it to an animation. Finally, it was composited in After Effects to created an augmented reality set extension. Mocha tracking was used to track and mask the door of the shed.

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UE5 AR VFX - "Boogieman"

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UE5 Music Video Demo ("Virtual Roaming Charges" by half.cool)