Unreal Engine 5
Hotel Room

Real-time rendering project via Unreal Engine 5, using RTX and Nanite technology.

Modeling process took place within 3DS Max and Blender.
Unwrapping handled via 3DS Max, Blender, and 3D-Coat.
Texturing was entirely via Substance 3D Painter.
All beauty shots rendered with Unreal Engine 5.

Project was originally designed in Unreal Engine 4, but was migrated over to Unreal Engine 5 as an experiment. Through this, I learned the intricacies of updating and migrating old Unreal Engine projects.

If you would like to obtain a copy of the playable demo, please contact me here.
Playable using Mouse + Keyboard, or Gamepad.

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UE5 Military Truck

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UE5 AR VFX - "Boogieman"